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See:
Description
| Interface Summary | |
| AudioUpdate | |
| Class Summary | |
| AAMLFC | Advanced Audio Markup Language (AAML). |
| Audio3DElementImpl | Audio3D element plays audio in a 3d space. |
| EnvironmentElementImpl | Listener in a 3d space. |
| ListenerElementImpl | Listener in a 3d space. |
| Point3D | |
Advanced Audio Markup Language MLFC. Plays 3D audio. All audio files must be pointed with local file: url, and they must be WAVE-files with the following header:
RIFF....WAVEfmt ........xx..xx......dataNo other header fields are allowed!
This parasite language has mainly been designed to work with SMIL, but also works with XHTML.
To build this AAML, you need to
1. Compile all these classes under aaml folder.
2. Copy AdvancedAudioML.dll to the xsmiles/bin folder (required native library for Win32)
Author: Kari Pihkala
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